Multi-day Mayotte created 1799 days, 17 hours ago by asparager
Tournament Description Click to create game with template settings
This is last week's Map of the Week, with the usual settings - nothing custom. I think it's a classic game every time, at least as good as Rome or Macedonia.
This tournament is in memory of my brother, whose handle on warlight was stormingnorman. If you look through my old games you'll find one, just before his honeymoon in Japan in 2013, where I warn him in the chat to be careful about the radiation and to eat iodine. My brother was a mellow guy who knew how to take things easy. I have to confess that I used to thrash him at Risk. He would have been happy to see us spending these times this way.
Waiting on players
max rounds
max players
asparager |
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Daequavious McQuavious |
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Griss |
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kryzelfiz |
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Tiberio Nero Claudio Cesar |
ianwin |
Ireland |
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Dr. Love |
Mithrandir |
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SAS elite |
Philipp |
Syke |
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[FO] Interstate 404 |
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Not Sure |
Brendan |
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Group | Match-Up | Game Link | State | Winning Team | Start Time | End Time |
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PersonalMessage | |
Pace | MultiDay |
DirectBoot | 4320 |
AutoBoot | 4320 |
BankingBootTimes | null |
PrivateMessaging | True |
PracticeGame | False |
Fog | Foggy |
MultiAttack | False |
AllowPercentageAttacks | False |
AllowTransferOnly | False |
AllowAttackOnly | False |
MoveOrder | Cycle |
InstantSurrender | Instant |
BootedPlayersTurnIntoAIs | False |
SurrenderedPlayersTurnIntoAIs | False |
TimesCanComeBackFromAI | 2 |
AIsSurrenderWhenOneHumanRemains | False |
AllowVacations | True |
Map | 82266 |
AutomaticTerritoryDistribution | Manual |
CustomScenario | null |
DistributionMode | 0 |
TerritoryLimit | 2 |
InitialPlayerArmiesPerTerritory | 5 |
InitialNonDistributionArmies | 2 |
InitialNeutralsInDistribution | 2 |
Wastelands | {'NumberOfWastelands': 0, 'WastelandSize': 0} |
Commerce | {} |
Commanders | False |
OneArmyStandsGuard | False |
MinimumArmyBonus | 5 |
LuckModifier | 0 |
RoundingMode | StraightRound |
BonusArmyPer | 0 |
ArmyCap | null |
OffensiveKillRate | 60 |
DefensiveKillRate | 70 |
LocalDeployments | False |
NoSplit | False |
OverriddenBonuses | [] |
ReinforcementCard | {'NumPieces': 3, 'InitialPieces': 0, 'MinimumPiecesPerTurn': 1, 'Weight': 1, 'Mode': 0, 'FixedArmies': 5} |
SpyCard | none |
AbandonCard | none |
OrderPriorityCard | none |
OrderDelayCard | none |
AirliftCard | none |
GiftCard | none |
DiplomacyCard | none |
SanctionsCard | none |
ReconnaissanceCard | none |
SurveillanceCard | none |
BlockadeCard | none |
BombCard | none |
MaxCardsHold | 3 |
NumberOfCardsToReceiveEachTurn | 1 |
CardPlayingsFogged | True |
CardsHoldingAndReceivingFogged | True |
Mods | [] |