Test open tourney
created 2149 days, 8 hours ago by
Ekstone
Tournament Description Click to create game with template settings
test
STATUS:
Waiting on players
Waiting on players
5
max rounds
max rounds
32
max players
max players
Creator must start tournament
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Lord Koros |
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Rex Paul of Lizardino |
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Doewolf |
Viking1007 |
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[FO] Interstate 404 |
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eliott |
The Shrike |
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Not Sure |
Open Slot 18 You must be logged in to join tournaments |
Open Slot 19 You must be logged in to join tournaments |
Open Slot 20 You must be logged in to join tournaments |
Open Slot 21 You must be logged in to join tournaments |
Open Slot 22 You must be logged in to join tournaments |
Open Slot 23 You must be logged in to join tournaments |
Open Slot 24 You must be logged in to join tournaments |
Open Slot 25 You must be logged in to join tournaments |
Open Slot 26 You must be logged in to join tournaments |
Open Slot 27 You must be logged in to join tournaments |
Open Slot 28 You must be logged in to join tournaments |
Open Slot 29 You must be logged in to join tournaments |
Open Slot 30 You must be logged in to join tournaments |
Open Slot 31 You must be logged in to join tournaments |
Open Slot 32 You must be logged in to join tournaments |
Click on a match to view the game
Template Settings
PersonalMessage | AWP World Tour - Strategic Commanders |
Pace | MultiDay |
VoteToBoot | none |
DirectBoot | 4320 |
AutoBoot | 4320 |
BankingBootTimes | null |
PrivateMessaging | True |
PracticeGame | False |
Fog | Foggy |
MultiAttack | False |
AllowPercentageAttacks | True |
AllowTransferOnly | True |
AllowAttackOnly | True |
MoveOrder | Cycle |
InstantSurrender | Instant |
BootedPlayersTurnIntoAIs | False |
SurrenderedPlayersTurnIntoAIs | False |
TimesCanComeBackFromAI | 2 |
AIsSurrenderWhenOneHumanRemains | False |
AllowVacations | True |
AutoStartGame | True |
Map | 1748 |
AutomaticTerritoryDistribution | Manual |
CustomScenario | null |
DistributionMode | -1 |
TerritoryLimit | 3 |
InitialPlayerArmiesPerTerritory | 4 |
InitialNonDistributionArmies | 3 |
InitialNeutralsInDistribution | 5 |
Wastelands | {'NumberOfWastelands': 7, 'WastelandSize': 10} |
Commerce | {} |
Commanders | True |
OneArmyStandsGuard | False |
MinimumArmyBonus | 4 |
LuckModifier | 0 |
RoundingMode | WeightedRandom |
BonusArmyPer | 0 |
ArmyCap | null |
OffensiveKillRate | 60 |
DefensiveKillRate | 70 |
LocalDeployments | False |
NoSplit | False |
OverriddenBonuses | [{'bonusID': 20, 'value': 3}, {'bonusID': 21, 'value': 5}] |
ReinforcementCard | {'NumPieces': 4, 'InitialPieces': 0, 'MinimumPiecesPerTurn': 1, 'Weight': 1, 'Mode': 0, 'FixedArmies': 5} |
SpyCard | none |
AbandonCard | none |
OrderPriorityCard | {'NumPieces': 6, 'InitialPieces': 0, 'MinimumPiecesPerTurn': 1, 'Weight': 1} |
OrderDelayCard | {'NumPieces': 5, 'InitialPieces': 0, 'MinimumPiecesPerTurn': 1, 'Weight': 1} |
AirliftCard | none |
GiftCard | none |
DiplomacyCard | none |
SanctionsCard | none |
ReconnaissanceCard | none |
SurveillanceCard | none |
BlockadeCard | {'NumPieces': 19, 'InitialPieces': 19, 'MinimumPiecesPerTurn': 1, 'Weight': 1, 'MultiplyAmount': 3.51} |
BombCard | none |
MaxCardsHold | 4 |
NumberOfCardsToReceiveEachTurn | 4 |
CardPlayingsFogged | True |
CardsHoldingAndReceivingFogged | True |
Mods | [] |